3D Webdesign: Parametric Geometry

Source Code

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Plain numerical DOI: 10.1080/10400419.2014.901097
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Pérez-Fabello, M. J., Campos, A., & Felisberti, F. M.. (2018). Object-spatial imagery in fine arts, psychology, and engineering. Thinking Skills and Creativity

Plain numerical DOI: 10.1016/j.tsc.2017.12.005
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Plain numerical DOI: 10.1145/1772690.1772933
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Plain numerical DOI: 10.1017/CBO9781107415324.004
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Matsuda, K., & Lea, R.. (2013). WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL). Interactive 3D Graphics Programming with WebGL
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Plain numerical DOI: 10.1145/2010425.2010449
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Visual Perception: Digital Afterimages

Afterimage 3D (WebGL API)


van Boxtel, J. J. A., Tsuchiya, N., & Koch, C.. (2010). Opposing effects of attention and consciousness on afterimages. Proceedings of the National Academy of Sciences

Plain numerical DOI: 10.1073/pnas.0913292107
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Lou, L.. (2001). Effects of voluntary attention on structured afterimages. Perception

Plain numerical DOI: 10.1068/p3127
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Powell, G., Sumner, P., & Bompas, A.. (2015). The effect of eye movements and blinks on afterimage appearance and duration. Journal of Vision

Plain numerical DOI: 10.1167/15.3.20
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Utz, S., & Carbon, C. C.. (2015). Afterimages are biased by top-down information. Perception

Plain numerical DOI: 10.1177/0301006615596900
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Wede, J., & Francis, G.. (2007). Attentional effects on afterimages: Theory and data. Vision Research

Plain numerical DOI: 10.1016/j.visres.2007.04.024
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Manovich, L.. (1995). The paradoxes of digital photography. Photography after Photography
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